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Posted on 12/02/10 06:59:59 AM
Emil
KAFKAsFRIEND
Posts: 413

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Re: Challenge 286: Discworld
Thank you Sophie,

There are a very good works. My favorite are from Nick, Trevor and of coarse spinning Earth from Anna. Great work from everybody.

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Posted on 12/02/10 08:30:39 AM
Steve Caplin
Administrator
Posts: 6987

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Re: Challenge 286: Discworld
There have been good weeks on the Forum, and there have been great weeks on the Forum. But I don't remember a Challenge that has produced such a consistently impressive stream of entries as this one: the standard is incredibly high. I'm particularly impressed by the quality of your waterfalls!

First into Discworld was Gerard, with a lush, verdant forest, and a city nestling among it. An interesting choice of background here - the mountains and sky are a surprising but effective choice. My only problem is that the city looks like it's about to topple off the edge: I'd rather see this more in the centre.

It seems Josephine Harvatt is a Discworld devotee - references to the colour octarine in the rimbow are beyond me! I like the use of land and sea here, and the volcano rises up well in the middle of it all. I think a touch more unevenness in the waterfall might help i to look less like a tablecloth, though. Neat cocked leg on the turtle!

A very low angle from laddition - and some great effects here: the waterfalls, the way the foliage drips off the side, and a very attractive mountain range in the distance. I like the extra planets here, and the glow above the middle. Why the curve on the falling water, though?

A convincing disk, and good perspective, from Ben Mills: there's a lumpiness to the ground that gives it real character. Would a flat world have a polar ice cap, though? And I notice we can see the stars through the edge, is this a glass rim? I think an occasional waterfall would help to soften the edge.

Very funny work from Jeepy - the alien and his pizza are a great idea! And I really lie those alien eyes. My only problem is with the lens flare, which comes from the right - but the turtle is lit from the lower left.

A clear citadel at the middle of brewell's entry, giving the world a real sense of scale. I like the way the waterfalls boil off into steam, and the consistent lighting in this image - the citadel even has a shadow. Neat work.

A wild, low view from Carlo Alessandro Della Valle, whose turtle is escaping a huge mystical being. Interesting having the world as the top half of a globe! The man with the hands looks very good here. My only problem is with the green swirls, which I think would look better in blue to make the image more coherent.

A beautiful world under a convincing dome from tomiloi - I like the way we can see the clouds well above the land surface here and the waterfall is very convincing. Best of all, though, are the shades and cigar on the turtle - and there's even a smoke ring. Very nice work!

Dazzling work from Nick Curtain, seamlessly blending the sea, islands, mountains and clouds into a very appealing image. The rainbow makes real sense with the falling water, too - great idea! My only issue here is with the smudging of the edge of the water, which loses its texture... perhaps it should boil away into clouds?

A novel world from james, whose animation shows a pair of Scalextric-style cars racing around a track in the shape of a Möbius strip. A great idea, and I like the extra movement in the turtle and elephants. But surely the cars should disappear under the front of the strip, then race around on the flip side?

Great colour consistency in Jota120's fountain entry, and this really ties all the disparate elements together. It's a very novel world on a plate - but where could people live on such a planet?

It seems Babybiker is another Terry Pratchett fan. He shows a cloud-heavy world with a vast mountain rising out of it. I like the rainbow edge effects, and those streaks of light at the bottom add a sense of movement. But is the mountain just too tall for comfort? I think about a quarter that height would make it look far more plausible in this landscape.

A very spherical world from tooquilos, beautifully resting on the backs of the elephants - and a fine waterfall. All is explained in the animated version, as the turtle weaves its way towards us from the distance, bearing a flat disc which gradually inflates into a globe - before being lifted from the turtle by Atlas. The rotation works beautifully in the final scene! Glad your eye surgery went well, Anna. I wouldn't have the nerve.

A very packed scene from China, bringing to life an ancient Chinese myth. There's certainly a lot going on here, and it's an interesting variation on Pratchett's theme (although it came hundreds of years earlier). I like the waterfall at the sides - but at the front, it needs to blend away more. Happy New Year, China.

A beautiful entry from Wayne Morton - now that's a waterfall effect that works really well! The water drops away to nothing, but in an entirely convincing manner - although I'm not sure about the huge droplets. An intriguing double helix mountain, nicely lit by the orange sun. But is the sun in shadow? From what? A great image, Wayne, that's very appealing to look at.

Another fine waterfall, from LonnieK - and a great background, with the sun just showing over the edge. Consistent lighting on the planet on the left - this is a very coherent scene.

A world under glass from Jonvee Leo - a very interesting approach. The rear lighting is appealing here, and I like the subtle shadows and lighting on the elephants and turtle. The underside of the planet doesn't quite seem to be a convincing ellipse to match the top: you need to start with a disc, and build the rest on top.

Beginner or not, Emvee has produced a classy world in a glass dome. Good shading on the globe, a good reflection on the dome (but where's the window this reflects?) and I like the zoomed-in section of map. The snow could be helped by a little Gaussian Blur, and for the base, I'd start with grey rather than black, and add shading with the Dodge and Burn tools to make it look more rounded. A good disk in the second entry - and that's a huge amount of water in your waterfall! Maybe use a Layer Mask to shorten the drop?

A curious scene from michael sinclair, this time with an attached definition of latitude - Michael, we expect nothing else from you! I like the idea, but why does the turtle fade away into nothing? And why does the elephant have a fuzzy back? Not sure I can follow your thinking here.

Fabulous work from Deborah Morley - I particularly lie the curved wall around the edge, and the gaps where the water pours through. The consistency of colour between the planet and the turtle adds greatly to the scene, and I love the frothing water at the top of each waterfall. The waterfall edges need to be more irregular, though, for a convincing fade-off effect - but otherwise, this is a terrific piece of work.

Clever stuff from Emil, who has built a square world containing many recognisable landmarks from Paris, London, New York, Sydney and Delhi. A good glassy quality to the walls, and a neat base solution that allows us to see the elephants. Since the world has no lid, though, I think a slight thickness to the top of the walls would really help here.

A very appealing world, with great waterfalls, from Sophie - and I really like the twist of the hand offering lettuce to the turtle! The rounded edge of the planet is especially good, making real sense of the world as a disk.

Very funny work from Menna, whose elephants are tossing globes to the goalkeeper. A great eyeline from the keeper to the elephant! A good idea, neatly achieved.

Well done, everyone.

Posted on 12/02/10 08:36:48 AM
laddition
femme fatale
Posts: 585

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Re: Challenge 286: Discworld
Thank you Steve!
That was a great challenge!


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Posted on 12/02/10 08:49:19 AM
Gerard
Digital Dutchman
Posts: 145

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Re: Challenge 286: Discworld
Thanks Steve,

I did not know Discworld at all but looked on the net and got the picture... I hope!!. Thanks for your comments, highly appreciated!!

Gerard

Posted on 12/02/10 08:53:25 AM
Deborah Morley
Makeover Magician
Posts: 1319

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Re: Challenge 286: Discworld
Many thanks Steve. I must admit I couldn't work our what to do with the edges of the water. Will have another play.
And Terry Pratchett was a local, in my local pub, many years ago before he became famous. He kept goats!
A great Challenge.

Posted on 12/02/10 09:18:04 AM
Jeepy
Modeleur Mystique
Posts: 174

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Re: Challenge 286: Discworld
Thank you Steve.

Can you translate : "And I really " lie " those alien eyes" in french please, if you can.

Posted on 12/02/10 09:19:03 AM
Nick Curtain
Model Master
Posts: 1768

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Re: Challenge 286: Discworld
Thanks Steve
This was a fun challenge.
Nick


Posted on 12/02/10 09:25:29 AM
Carlo Alessandro Della Valle
Compositore Eccellente
Posts: 100

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Re: Challenge 286: Discworld
Thansk Steve!
You're right... as always... I'm so concentrate with my creative side that I totally forget about datails... and that's not good


Posted on 12/02/10 09:28:49 AM
Emil
KAFKAsFRIEND
Posts: 413

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Re: Challenge 286: Discworld
Thank you Steve.

I will try to add the thickness to walls, good point.

Emil

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Posted on 12/02/10 09:34:23 AM
Steve Caplin
Administrator
Posts: 6987

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Re: Challenge 286: Discworld
Jeepy wrote:
Thank you Steve.

Can you translate : "And I really " lie " those alien eyes" in french please, if you can.


J'ai trompé! C'est "like", pas "lie"... je veux dire que j'aime les yeux extra-terrestre.

Posted on 12/02/10 09:43:54 AM
Jeepy
Modeleur Mystique
Posts: 174

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Re: Challenge 286: Discworld
Steve Caplin wrote:
Jeepy wrote:
Thank you Steve.

Can you translate : "And I really " lie " those alien eyes" in french please, if you can.


J'ai trompé! C'est "like", pas "lie"... je veux dire que j'aime les yeux extra-terrestre.


OK, Thank you again

Posted on 12/02/10 09:45:51 AM
tooquilos
Wizard of Oz
Posts: 2884

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Re: Challenge 286: Discworld
Thank you Steve

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Posted on 12/02/10 10:09:55 AM
josephine harvatt
Gag Gadgeteer
Posts: 2603

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Re: Challenge 286: Discworld
Cheers!



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Posted on 12/02/10 12:14:36 PM
tomiloi
Créateur de Caverne
Posts: 87

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Re: Challenge 286: Discworld
Thanks. it was a fun challenge. Next now... Good week-end

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Posted on 12/02/10 1:18:45 PM
Jonvee Leo
Construction Chief
Posts: 38

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Re: Challenge 286: Discworld
Thanks Steve

Posted on 12/02/10 4:15:34 PM
Sophie
Political Parodist
Posts: 595

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Re: Challenge 286: Discworld
Thanks very much Steve. A fun and challenging challenge.



Posted on 15/02/10 2:42:20 PM
Jota120
Ingenious Inventor
Posts: 2615

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Re: Challenge 286: Discworld
Steve Caplin wrote:

- but where could people live on such a planet?



Thanks again Steve. 4D of course. Loades of Space But if you think of it our (you & me's) percentage of vertical space is so miniscul, you can never see us even from a Geo-sat. The 4D is London. Taken when I was flying over once again.
(Just got back from daughter's wedding, several(^10)l £s lighter!). I love them all, and all the friends and family.
Trevor



Posted on 22/02/10 3:09:06 PM
China
Surreal Sculptor
Posts: 109

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Re: Challenge 286: Discworld
Hi Steve
A very packed scene from China, bringing to life an ancient Chinese myth. There's certainly a lot going on here, and it's an interesting variation on Pratchett's theme (although it came hundreds of years earlier). I like the waterfall at the sides - but at the front, it needs to blend away more. Happy New Year, China.


Well Thank you so much.

China




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