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Posted on 13/12/21 5:52:23 PM
DavidMac
Director of Photoshop
Posts: 4936

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Re: Challenge 887: Pindar's window
Michael that is really ingenious. And another unexpected surprise!

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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 13/12/21 6:55:58 PM
Frank
Eager Beaver
Posts: 1576

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Re: Challenge 887: Pindar's window
Nice work David, Dennis, and Anna.
Michael like your second entry, good idea. Not sure what the first one is or represents.

Posted on 13/12/21 8:39:28 PM
michael sinclair
Off-Topic Opportunist
Posts: 1752

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Re: Challenge 887: Pindar's window
Thanks Frank the first entry was a result of being stuck, so I opted for a quasi abstract representation,

Because I have had such a positive response on the "White House", I have further improved or enhanced it; therefore, Here it is again Updated





Posted on 14/12/21 08:32:55 AM
tooquilos
Wizard of Oz
Posts: 2800

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Re: Challenge 887: Pindar's window
That's brilliant, Michael!

Many thanks everyone for your comments
Yes, Pindar's Nightclub..hmm...yes, it has a certain appeal

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Posted on 14/12/21 11:27:55 AM
josephine harvatt
Gag Gadgeteer
Posts: 2596

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Re: Challenge 887: Pindar's window
Some fantastic work - I am stumped this week though

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Posted on 14/12/21 12:19:14 PM
GKB
Magical Montagist
Posts: 3723

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Re: Challenge 887: Pindar's window
Great work again this week.

Sorry can't come out to play 'cos I have a load of old aircraft images to retouch for a friend. They were shot on (mostly) Kodachrome in the fifties and they are covered in mould and scratches. Great fun to see the new images come through as they are worked on.

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Posted on 14/12/21 6:53:43 PM
Ant Snell
Specular Specialist
Posts: 496

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Re: Challenge 887: Pindar's window


Posted on 14/12/21 8:51:05 PM
DavidMac
Director of Photoshop
Posts: 4936

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Re: Challenge 887: Pindar's window
Very much as it probably was Ant. It's been an interesting week so far.

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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 16/12/21 02:44:51 AM
Mariner
Renaissance Mariner
Posts: 2817

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Re: Challenge 887: Pindar's window


Posted on 16/12/21 09:38:26 AM
DavidMac
Director of Photoshop
Posts: 4936

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Re: Challenge 887: Pindar's window
Hmmm? I don't think you quite get away with this Michael. Getting that perspective to really match, especially as you get higher up, would be very tricky and fiddly. Almost a rebuild.

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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 16/12/21 09:57:31 AM
DavidMac
Director of Photoshop
Posts: 4936

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Re: Challenge 887: Pindar's window
Apologies for this Michael. I rarely presume to correct someone else's work like this. But having struggled intimately with this beastie for a long time I know where the traps lie. Here is a crude partial quickie correction of the severest anomaly. To go further is to rebuild.



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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 16/12/21 10:26:59 AM
Mariner
Renaissance Mariner
Posts: 2817

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Re: Challenge 887: Pindar's window
DavidMac wrote:
Apologies for this Michael. I rarely presume to correct someone else's work like this. But having struggled intimately with this beastie for a long time I know where the traps lie. Here is a crude partial quickie correction of the severest anomaly. To go further is to rebuild.


No apologies needed, David. Thanks for the correction. What an absolute pig this one was. By the time I got to Thursday morning I had had enough of it. If I had known from the start that, like you, I was biting off more than I could chew then I would have rebuilt it completely.


Posted on 16/12/21 4:18:39 PM
michael sinclair
Off-Topic Opportunist
Posts: 1752

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Re: Challenge 887: Pindar's window
Excellent work Michael, and David, but I was tempted to further enhance Michael's image to the point that it doesn't look photoshopped, and also to show that Michael actually did put small window panes in his windows.

further updated: Window arches

updated again: thinner window columns







Posted on 17/12/21 03:52:03 AM
Mariner
Renaissance Mariner
Posts: 2817

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Re: Challenge 887: Pindar's window
Thank you Michael, but you have lost the picture's original sharpness and the LH and RH wings are missing, including the woman and child who I put there to empasize the scale of the building. Also, you have removed the reflections in the upper windows, so, I'm sorry, no Gold Star this wieek.


Posted on 17/12/21 08:01:04 AM
Steve Caplin
Administrator
Posts: 6835

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Re: Challenge 887: Pindar's window
First to relocate this week’s window was DavidMac, with an ingenious reversal that very, very nearly works. Ironically, the thing that glares at me most is the three ceiling beams just above the window, which should radiate from the same vanishing point as the main beams. But an impressive attempt, David. A vintage airship-cum-satellite in the second entry, with folding windows for solar panels. Love the lighting!

Splendid relocation from Frank, with the now gilded window taking its rightful place in a theatre. Ingenious, and well done working with that horrible perspective. I think that’s what they mean by thinking inside the box. Did you add the cleaner with the bucket? Ah yes - I see you did. Excellent.

I like the gilding in michael sinclair’s entry, and it’s good how the multiple versions bulk it out. The clouds ad a good celestial quality. The White House in the second entry is a superb piece of remodelling, and absolutely ingenious. I do wish you could fix your sky for a seamless wraparound, though. Not sure the steps in the third entry add much; and they seem rather out of character for the building.

A hugely evocative entry from dwindt, who has turned the window into the back end of a sailing ship. Beautiful lighting, and I like the subtle indication of masts. Unless I’m completely misreading it and it isn’t a sailing ship at all, of course.

An added doorway from tooquilos, which allows the window to be brought down to floor level - clever. I really like the view through those leaded lights, and the foliage obscuring the edges. The waving trees in the animated bring it to life, but it’s the switch to the interior view that really gets me. Great floating orbs! Peculiar, indeed.

A clever street construction from Ant Snell, with the window nestling among other period edifices (although you might want to reconsider the one on the far right). Great lighting, and the added signage provides a lost of period interest.

It looks like Mariner has used up all the church funds on its new window. I like how the original wood has been turned to stone, complete with brick panels. The main perspective issue has been neatly addressed by David Mac, so no need for me to expound further. And michael sinclair’s matching of the windows to the rest of the building does tie it all together well (but note Mariner’s point about the loss of reflection). Congratulations on the lack of saturation in the clothing!

Posted on 17/12/21 08:46:44 AM
Mariner
Renaissance Mariner
Posts: 2817

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Re: Challenge 887: Pindar's window
Thanks, Steve.
Steve wrote
...Congratulations on the lack of saturation in the clothing!

There's not much clothing there, Steve.



Posted on 17/12/21 09:03:58 AM
DavidMac
Director of Photoshop
Posts: 4936

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Re: Challenge 887: Pindar's window
Steve Caplin wrote:
Ironically, the thing that glares at me most is the three ceiling beams just above the window, which should radiate from the same vanishing point as the main beams.


Yes it does. Not sure how I missed it. It's one those anomalies that just screams at you once spotted. I built the window with its 'ceiling' first. Then built the room around it. I was so concentrated on getting an acceptable cheat at the bottom of the image where, strictly speaking, the camera should have been at floor level, that I missed the obvious at the top. Snow blindness ............

Thanks Steve.

_________________
The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 17/12/21 12:01:28 PM
Frank
Eager Beaver
Posts: 1576

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Re: Challenge 887: Pindar's window
Thanks Steve, yes the perspective was dreadful, added more white hairs.
Merry Christmas to you and family and all forum members.

Posted on 17/12/21 12:19:51 PM
Frank
Eager Beaver
Posts: 1576

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Re: Challenge 887: Pindar's window
In regards to Divid Mac's comment above here's a tip I picked up from Jesús Ramirez on the Photoshop Training Channel.

After working on an image for hours your eyes tend to tire and may miss things. To help PS has added this command under the “View” menu.
VIEW > FLIP HORIZONTAL
Note: this DOES NOT alter pixels in any way - it is simply an option to let you view with a new eye - if you were to close the image it would open again in the proper orientation - in short it is only an aid to look for discrepancies


Posted on 17/12/21 12:37:53 PM
Steve Caplin
Administrator
Posts: 6835

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Re: Challenge 887: Pindar's window
Frank wrote:
In regards to Divid Mac's comment above here's a tip I picked up from Jesús Ramirez on the Photoshop Training Channel.

After working on an image for hours your eyes tend to tire and may miss things. To help PS has added this command under the “View” menu.
VIEW > FLIP HORIZONTAL
Note: this DOES NOT alter pixels in any way - it is simply an option to let you view with a new eye - if you were to close the image it would open again in the proper orientation - in short it is only an aid to look for discrepancies



Yes - I always do that!
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