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Posted on 06/01/22 7:08:32 PM
lwc
Hole in One
Posts: 2627

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Re: Challenge 888: Moose Under Glass
I thought I was finished with this challenge and had plans for some outdoor photography today, but no... we were hit with an arctic blast during the early morning hours and high winds have the temperature feeling well below zero.

Nothing on TV and to keep from going totally stir-crazy, I patched together this bit of silliness...






Posted on 06/01/22 8:06:31 PM
DavidMac
Director of Photoshop
Posts: 4936

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Re: Challenge 888: Happy IYOG 2022
The New Year Moose!

Be glad it's getting late here. No time to reply with a gnome ......

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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 06/01/22 10:02:55 PM
Frank
Eager Beaver
Posts: 1576

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Re: Challenge 888: Happy IYOG 2022
I see everybody's been busy - very nice work all.
With Covid around lots of time to play.
Thanks to Free Adobe Stock for the backgrounds

http://vimeo.com/663125123

http://vimeo.com/663127207

Doesn't pay to let the kids loose Steve

Posted on 07/01/22 08:44:30 AM
Mariner
Renaissance Mariner
Posts: 2817

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Re: Challenge 888: Happy IYOG 2022
Two really good animations, Frank. Good glass effect. Appropriatre music. Well done!

Posted on 07/01/22 08:45:11 AM
Mariner
Renaissance Mariner
Posts: 2817

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Re: Challenge 888: Happy IYOG 2022
Love you moose, Loyd. All your mooses.

Posted on 07/01/22 08:54:33 AM
Steve Caplin
Administrator
Posts: 6835

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Re: Challenge 888: Happy IYOG 2022
First to celebrate 2022 was lwc, with a pulsating space scene. I like the stars, but that border is a little off-putting. The graphic firework version is splendid, though: I like how the fireworks show up through the building outlines. Interesting effect on the third entry, with those randomly whizzing sparks - and I like the distorted 2022 background. The bird on the MMXXII entry really adds life to it, and I like the way the sunlight pulsates through the lettering. Excellent, Loyd. The spinning outlined scifi entry is really entertaining; I like how all the letters spin at slightly different phases. Interesting, this one: you can see them spinning either forwards or backwards, but not both at the same time. The reflecting outline entry is neat, although I’m not sure the reflections add that much to the effect. The spinning disc entry is fun, and neatly modelled. The pulsating green text is a little nauseating to watch, but I really like how you’ve overlapped the numbers with slight inaccuracy. And I’ve been missing the moose!

Frank is crushing that virus - nicely done, I like the ooze through the fingers. And that’s some serious bling on the text! More bling in the second entry, although curiously all the text here is made of gold - or is that glass at the top? The mask entry is very neatly executed. You should sell that one to Getty! The spiral entry is fun, and the glass lettering is splendid. The moonrise entry is glorious - the tree silhouette really makes it. Oh no, I meant the beer.

Glassy lettering on the beach from DavidMac, nicely refracting the view through it. Tricky things, shadows… But I really enjoyed the City series. City A uses thoughtful lighting and perspective; the colours are perhaps a little garish. I like the multiple texts in City B, with is ingenious use of perspective. Not sure the windows really work in City C - bolder text might have make this more convincing. I have absolutely no idea how you managed to build City D - an extraordinary construction, magnificently realised. A cute heart in City E - but not, I suspect, the last we’ll see this week. City F is outstanding, and the whizz lines really tie it together (although that must have been a hell of a tall car). City G is perhaps my favourite, combining subtlety with architectural plausibility. I like the clean lines of City H, although I’m not sure simply flipping the buildings vertically gives a true reflection. The purity of City I is a good place to finish the series - although I did very much enjoy your treatment of the Post Office Tower. The glass in a glass version looks like a tricky bit of work! But do we need more refraction through the liquid? The glass swans are remarkably pretty.

A high-energy entry from Ant Snell, complete with sparks and neon lettering. I see you’ve got the special pocket-sized edition of HotChiPs there - not many people know about that.

A celestial orb - or possibly a disco light - from tooquilos, with fun overlays and reflection. The Covid crystal ball in the animated version is fantastic, and its ecological replacements offer a sense of hope in these dark times.

Crunchy cocktail sticks from Josephine Harvatt, with very nicely rendered text - I like how the rims of the glasses obscure it. Those are bizarre cocktails, though - is that a dollop of ice cream on the far left? Or a post-surgery celebration?

I like michael sinclair’s craggy rocks, very neatly constructed - a good sense of depth there. The swans are very fine, but moving too fast to get a good look at them. Ah - there you go, I prefer the static version. I like the tutu in the rebus.

GKB has gone global, with some subtle wrapping of the year around the globe - a surprisingly difficult thing to do in Photoshop. I like the cinematic animated version, and am particularly impressed by the clouds moving independently of the continents.

A very graphic entry from Mariner, the swans neatly forming both the numbers and the heart shape standing in for the zero. Great economy! The armageddon entry is ingenious, and subtle enough for the reader to guess the numbers. I like the contrast in scale here. I like the necklace entry, although those twos are definitely zeds. The reverse view of the stained glass entry is fun - but I don’t think any glass maker would be able to build that! I enjoyed deconstructing the glass entry, but couldn’t decide if it was missing a zero or had one too many. You need to address the refraction with this one, though. Oh - just seen the Zozzarella reference. Sometimes your subtlety slips past me!

Topical work from Tom, unusually devoid of mystic symbolism and spectacular lighting effects. I love that graphic sky, though.

Fabulous entries, everyone! Thank you for all your terrific work, both for this Challenge and over the last year.

Posted on 07/01/22 10:07:11 AM
DavidMac
Director of Photoshop
Posts: 4936

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Re: Challenge 888: Happy IYOG 2022
Before I reply to Steve, Frank your last two animations are really impressive.

_________________
The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 07/01/22 10:23:55 AM
Mariner
Renaissance Mariner
Posts: 2817

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Re: Challenge 888: Happy IYOG 2022
Thanks, Steve. HNY!

Posted on 07/01/22 10:25:54 AM
Frank
Eager Beaver
Posts: 1576

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Re: Challenge 888: Happy IYOG 2022
Thank you David, I pondered even posting them.
Very impressive work you put out as well.

Posted on 07/01/22 10:29:09 AM
Frank
Eager Beaver
Posts: 1576

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Re: Challenge 888: Happy IYOG 2022
Thank you Steve, in regards to entry 2 I think you missed the link to the video which is a screen shot of the ending. The video has some glass text.
Now on to figure out what dirty ice cream is ?

Posted on 07/01/22 10:31:59 AM
DavidMac
Director of Photoshop
Posts: 4936

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Re: Challenge 888: Happy IYOG 2022
Steve Caplin wrote:
Tricky things, shadows…


Yes trying to combine shadow and transparent projection involves a lot of subjective guesswork. Very hard to judge what is best.

Not sure the windows really work. Bolder text might have make this more convincing.


Yes agree. I did it because it was the trickiest perspective to match.

I have absolutely no idea how you managed to build ....


With considerable difficulty!

the whizz lines really tie it together (although that must have been a hell of a tall car).


Whatever it was it is real. The streaking is all from the original photo. I simply restored them over my additions. You are right - must have been a truck or similar very close to camera.


although I’m not sure simply flipping the buildings vertically gives a true reflection.


Always tricky especially with such geometrically obvious objects. The camera is obviously at eye height so the horizon line is very close to the base of the buildings. Under those circumstances a flip comes fairly close. But it's not the real thing of course.

The glass in a glass version looks like a tricky bit of work! But do we need more refraction through the liquid?


Very probably yes. I went completely cross eyed with all the different elements and possibilities. Hard to see the wood for the trees.

All these were great fun to do. My apologies to you and everyone for hogging so much space.

Thanks Steve. I do hope you managed to get a decent break while we were all busily working the Wacoms!


_________________
The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 07/01/22 1:11:18 PM
GKB
Magical Montagist
Posts: 3723

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Re: Challenge 888: Happy IYOG 2022
Thanks Steve. The video was based on the Universal Films opening logo.Time didn't allow for anything else.

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Posted on 07/01/22 1:40:31 PM
lwc
Hole in One
Posts: 2627

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Re: Challenge 888: Happy IYOG 2022
A fun challenge... the fireworks version used the Oklahoma City skyline and was one of my favorites.

The pulsating green version is my favorite, perhaps because of it's difficulty in achieving the posted result. Timing of the individual numbers moving in and out and rocking in only 225 frames was complicated for me and required a lot of 'trial and error', I made some thirty odd versions before settling on that one. I'm curious, would this 'rotating colour' version been any less "nauseating"? Thanks for your comments!




Posted on 07/01/22 4:02:59 PM
Frank
Eager Beaver
Posts: 1576

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Re: Challenge 888: Happy IYOG 2022
Mariner - thank you - beautiful well thought out work you're putting out.
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