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Posted on 29/11/07 12:06:31 PM
Atomicfog
Virtual Visualizer
Posts: 238

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Re: Contest 174: Public art
Souris_Superbe wrote:
Hi Atomicfrog, may I suggest a remark concerning your image: the texture is nice but the conversion of a photo into a stony statue imposes that the tone has to be the same for the whole statue because the material is the same. I mean that there will be no difference of tone between the skin and the clothes, and even in eyes. The pupils should be almost invisible, only suggested. It is the most difficult. (P 278/279 of Steve's book). If it is not made, it looks more like Middle Age painted statues…
Hope you understand that I try to explain !
Claude



Unfortunately, I haven't bought Steve's book since the second edition (money has been tight because of college), but I plan on getting the fourth edition this Christmas, and I cannot wait.

I appreciate the constructive criticism. Sometimes when I spend too much time on a work I convince myself that it is done, and never look back. After taking a closer look I see that there were definitely some problems. Hopefully the overhaul I gave it makes me look much more statuesque .




Close-Up









Posted on 29/11/07 12:29:40 PM
katew
Virtual Virtuoso
Posts: 676

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Re: Contest 174: Public art
I appreciate the constructive criticism. Sometimes when I spend too much time on a work I convince myself that it is done, and never look back.


I know what you mean. When you've been working on a piece for ages, you sometimes 'can't see the wood for the trees'. I find that I'm only seeing the composite parts of the picture, and my husband has to suggest the finishing touches!









[/quoted]



Posted on 29/11/07 12:42:30 PM
Souris_Superbe
*
Posts: 3

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Re: Contest 174: Public art
Atomicfrog,
For me, the result is sharply better. Bravo!
And it is true that it's very hard to have an exact vision after some hours spent on the same work. We often need an outside opinion.
Claude

Posted on 29/11/07 9:51:53 PM
celosia
Wondrous Woolflower
Posts: 58

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Re: Contest 174: Public art
Afraid I won't be entering this week, had an energetic week and will probably just go to bed when I've posted this...

Posted on 30/11/07 00:47:57 AM
mguyer
Incisive Incisor
Posts: 799

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Re: Contest 174: Public art
was going to skip this week but could not resist



Posted on 30/11/07 01:43:51 AM
JRogue2U@yahoo.com
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Posts: 22

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Re: Contest 174: Public art
Alright here's mine for the week hope you enjoy this as much as I did creating it....talk about tough on the perspective..(Thanks Adobe for the Vanishing Point Filter it saved me big time )
I also included the second render I used within this montage so you can see what I worked with....





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Posted on 30/11/07 08:42:44 AM
Steve Caplin
Administrator
Posts: 6842

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Re: Contest 174: Public art
The best thing about Meltonian's entry this week is the way Steve McClaren, the recently sacked England football coach, has been turned into convincing iron. There's a really weighty, dense feel to that suit, which leads me to suspect it's a real statue and the head has been added - but it's such a good fit that I'll forgive the cheat. The beam of sunlight behind works well, and I like the idea of the eggs - but take a look at one dripping some time!

A sculpture from gaoxiguo that fits the tone and feel perfectly. The rebuilt station wall works well, but I feel I'd like to have seen it reflected in the shiny flat curve of the sculpture.

A great theme for a statue from Trev - after all, what could be more appropriate than a man rushing to catch his train. But I'm not sure the embossing technique is enough here: while it's produced a satisfactory head and hand, and possibly shirt, that bulk of suit has come out looking rather flat. More shading needed! And there's a classic perspective error with the plinth: we're looking up at the whole scene, so we shouldn't be able to see the top of the plinth at all.

Any excuse for a mini... Pierre's entry has one suspended from the roof. Excellent perspective that matches the scene perfectly. My only ridiculously tiny quibble is with the lighting on the suspension wires: the light's all coming from the huge window behind, not from the left.

I'm getting the idea that tooquilos has something of a sweet tooth... still, St Rawberry is a good enough excuse for this confection. Usual perspective issue, though: we're looking up at the station, so we should be looking up at the chocolate fountain too. Like the man's chocolate dribble, though.

Perfect perspective from Ben Mills - and a truly inspired entry, given that Waterloo station is where the Eurostar trains used to run to. Simplicity, ingenuity and composition combine to make this one work beautifully.

A rather magnificent butterfly from brewell: there's a weighty presence here that has been well achieved. Given it's made of bronze, though, shouldn't it have some visible means of support?

More fun, indeed - and a really funny entry from vibeke. If only railway bosses had a sense of humour. Well positioned, with a neatly removed section of balustrade (although I do think what remains should be more transparent). And I just love Plastic Wrap.

No complaints about the angle in BigVern's entry - although that must be an unbelievable long escalator if the void is big enough for the whole statue. But watch the lighting: as they say in panto, it's behind her!

A hugely detailed entry from Claude37, with a Union Jack-spattered Napoleon surrounded by French troops. An expertly achieved sign board, too, with appropriate cancellation, and the custom plinth works particularly well with Napoleon's monogram. Inspired work!

I've no idea where Neil O found his statue - hard to conceive of any situation where a man sitting on an upturned horse would be appropriate. But it's a great fit in the space, neatly hung from the roof: the colour and texture blend in perfectly with the scene. I'm really intrigued by this one!

An animated hotel advertisement from james - although the outside of the hotel at St Pancras is even more impressive than the one on this screen. I like the idea of the horse's hoof wagging, but shouldn't those people be sliding down the escalator?

A self-proclaimed exercise in perspective from progenic - and a fantastic piece of work it is, too. The St Pancras signs, the Terrorist Bombers sign, the posters - all disappearing neatly off towards the vanishing point. A little puzzled by the distortion on the people on the escalator, though: why have you sheared them like this? Surely they'd be better undistorted?

A glorious glass apple from Deborah Morley, made - of course - by the distorted view of the station seen through it. Beautifully done! Was the apple drawn entirely in Photoshop or was some 3D work involved?

A flight of fancy from Eggbox, whose ethereal Saint Pancras is terrifying commuters. She looks a touch too stone-like and corporeal, perhaps: lowering her opacity would, I think, have helped a lot here. And I hate to point it out, Ted, but St Pancras was actually a man...

A couple of fearsome beasties from zapat: a great angle, good colouring, and a result that would make an impressive (if slightly scary) contribution to the platform. No wonder there's no-one about, though.

A dramatic reinvention of the clock, Michelangelo style, from jwhite: where did you find this one? Looks like a great piece of art. And your lovers are far more entertaining than the originals - but do watch the colouring on this statue: it's lit entirely differently from the rest of the station!

A giant figure from Robots from Philip Saunders - and why not. I'd have rotated him to the right slightly, which might have helped the perspective - and perhaps a touch of distortion to exaggerate the sense of looking up at him.

A bit of a puzzler from atomicfog, with a sunset station lit by the warm glow of the setting sun. Except, errr, the sun isn't setting - we can see it high in the sky! An interesting texture in the close up view: but there is a sense here of the texture lying flat on top, rather than wrapping around the figure. Good to see you responding so quickly to a reader comment - the second entry is much improved.

There's an old-fashioned, traditional feel to katew's charming entry, with photos of the destinations inside the neatly distorted panes of stained glass. What a great idea! Surprised the hand colouring took so long, though - what was the problem? Perhaps we can help to make this a speedier process.

An armless and headless entry from mguyer - but do watch that perspective, Marty! This one looks like it's about to topple on top of us!

Beautiful work from JRogue this week, who's made good use of the Stained Glass filter (not an easy task), with expertly added text. You seem to have had some difficulty getting rid of the background to the text, though: my suggestion would be to increase the contrast greatly, so that the background appears black, then set the mode of this layer to Screen, and it should disappear. Very appealing work, though.

What I haven't mentioned this week is how well you've all managed to rebuild the window at the back. Great stuff, all those who took on this task!

Posted on 30/11/07 09:16:41 AM
Deborah Morley
Makeover Magician
Posts: 1319

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Re: Contest 174: Public art
Many thanks Steve. The apple was drawn in photoshop - I don't have any 3D applications! Are there any that you would recommend that a) are not too expensive and b) that don't take up a massive amount of space as I only have a laptop.

Posted on 30/11/07 09:20:12 AM
katew
Virtual Virtuoso
Posts: 676

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Re: Contest 174: Public art
Thanks Steve! I coloured it by selecting each portion of the stained glass, then filling it with a foreground colour. It took ages because there were a lot of portions to fill. I started off each panel with this:





Posted on 30/11/07 10:17:14 AM
Trev
*
Posts: 20

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Re: Contest 174: Public art
Bryce and daz 3d are Free
http://www.daz3d.com/i.x/software/studio/-/

But they can take up space if you keep buying Characters and costumes

Posted on 30/11/07 12:54:25 PM
Neil O
Cartoon Contractor
Posts: 389

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Re: Contest 174: Public art
Steve Caplin wrote:
I've no idea where Neil O found his statue - hard to conceive of any situation where a man sitting on an upturned horse would be appropriate. But it's a great fit I'm really intrigued by this one!


Thanks, Steve! I don't remember where it is from, but when I saw it I thought this would grab anyone's attention where ever it is hanging. And I wasn't sure where the statue was supposed to be in this scene. So what better place to put it but hanging right in the view of the people getting on and off of the escalator!
Neil

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"I haven't failed.... I've found 10,000 ways that don't work!" Thomas Edison


Posted on 30/11/07 1:26:35 PM
Claude37
Souris superbe
Posts: 46

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Re: Contest 174: Public art
Many thanks Steve. That is true, this work inspired me. I liked to use displacement map for the flag, and Illustrator for the sign board. Let's go to to the next one… later, I'm in Paris for the week-end !
Claude

Posted on 30/11/07 1:28:30 PM
GKB
Magical Montagist
Posts: 3733

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Re: Contest 174: Public art
Neil O’s upside down horse statue was created by controversial Czech sculptor, David Cerny. I have no idea why, though.

St. Wenceslas is shown riding an inverted horse and is located in the entrance to the Lucerna theater on the southeast side of Wenceslas Square. I understand that it is actually made of foam, but made to resemble patinated bronze. Other Cerny works include a pink tank and a Trabant on legs!


Posted on 30/11/07 1:34:01 PM
JRogue2U@yahoo.com
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Posts: 22

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Re: Contest 174: Public art
Thanks for the tip Steve I'll have to remember that I was having a tough time trying to lighten the background around the words without desturbing the words themselves but kept having to use the unsharpen mask to bring back the clarity of the words but I'll remember your tip next time around

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Posted on 30/11/07 4:10:08 PM
Progenic
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Posts: 104

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Re: Contest 174: Public art
Thanks steve

the people on the escalator were originally on an escalator (courtesy of Wonder Bra advert), i just cut them from the original and flipped them horizontal so they were in the right plane.
I did have to adjust the angles slightly which is probably what you have noticed.

Posted on 30/11/07 10:22:18 PM
brewell
Pixel Pentagrammarian
Posts: 752

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Re: Contest 174: Public art
Given it's made of bronze, though, shouldn't it have some visible means of support?


Thanks for the encouragement.
I have a flat black tube going from a ceiling beam to the center of mass of the butterfly. That's how I would install it in reality, but for visual harmony, something shinier would probably do better.

Posted on 01/12/07 07:57:06 AM
BigVern
Q Quipper
Posts: 674

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Re: Contest 174: Public art
Thanks Steve. It was a kind of homage to Planet of the Apes; I was expecting that liberty would be part buried in the floor. Of course only I could know that. Fair cop about the lighting. Thanks
Vern.







Posted on 01/12/07 12:35:50 PM
tooquilos
Wizard of Oz
Posts: 2805

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Re: Contest 174: Public art
Thank you Steve and yes...I do have a sweet tooth LOL
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