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Posted on 09/09/20 11:24:26 PM
dwindt
Realism Realiser
Posts: 767

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Re: Challenge 822: Press for action


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Posted on 10/09/20 08:36:23 AM
DavidMac
Director of Photoshop
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Re: Challenge 822: Press for action
tooquilos wrote:
Great entries everyone


I have a rather odd comment on your image this week. It is entirely subjective. Somehow the figures in the jeep look to my eye like a flat 2D rear projection on the windscreen rather than real figures inside. I have no idea if this is just me or whether there is some oddity causing this ........ odd .........

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Posted on 10/09/20 4:37:24 PM
lwc
Hole in One
Posts: 2643

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Re: Challenge 822: Press for action
michael sinclair wrote:

Loyd! them wheels DO NOT WORK! you will need to do them again!


Sorry, no time for reworks this week... it will have to do as is.





Posted on 10/09/20 5:01:03 PM
dwindt
Realism Realiser
Posts: 767

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Re: Challenge 822: Press for action
DavidMac wrote:
tooquilos wrote:
Great entries everyone


I have a rather odd comment on your image this week. It is entirely subjective. Somehow the figures in the jeep look to my eye like a flat 2D rear projection on the windscreen rather than real figures inside. I have no idea if this is just me or whether there is some oddity causing this ........ odd .........


A fair comment David. I re-visited the image and I see what you mean. Dirt on the wind screen and the passengers elbow made the elbow apear as though it was infront of the wind screen edge. The driver's driving hand appears as though it had bled through this edge as well. The patch on the drivers elbow leads the eye to believe it is a shadow on the passengers chest, throwing his stance out.

The drivers windscreen wiper also cuts through the arm holding the windscreen frame and tricks the eye. I've removed the embrosed image (i had the light coming from the wrong angle0 and removed an outline action that I used to pull the whole image together. The passenger is very close to the windscreen in order to twist enough and get eyes on the plane's approach. His torso is at an angle and receives the shadow from the windscreen split parallel across his chest, making him seem closer to the windscreen than he really is.

The shadow across his right sholder doesn't help either. I have tried changing various tricks but is still bugging me. Good eye for detail David.



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Posted on 11/09/20 00:48:49 AM
Mariner
Renaissance Mariner
Posts: 2828

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No Comment


Posted on 11/09/20 05:11:16 AM
Tom
Texture Technologist
Posts: 401

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Re: Challenge 822: Press for action
High res here.





Posted on 11/09/20 07:30:04 AM
Mariner
Renaissance Mariner
Posts: 2828

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Re: Challenge 822: Press for action
Good one Tom. A change from your usual abstract work

Posted on 11/09/20 08:50:32 AM
Steve Caplin
Administrator
Posts: 6838

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Re: Challenge 822: Press for action
First to take the car out for a ride was lwc, neatly placing it in a typically dry location. Good colour matching, and the swirling birds are very effective. Great lighting in the second entry, although I think this side of the car should all be in deeper shadow - is that highlight top right of the windscreen correct? A nod to Michael Sinclair in the third entry, with a great skidding effect (although I think the maestro may have comments about the wheels). The spraying sand is a nice touch.

Splendid work from DavidMac, with the perspective and lighting perfectly matching the background. A great cast of characters, too, and a very neatly opened door. I like the detail of the reflections of the running men in the water at the front. I’ve been wondering all week about their shadows on the water surface, though, and have concluded it probably shouldn’t be there.

A fine location from Ben Mills, with the car wheel deep in savannah grass. How did you paint all that grass over the car mask? It looks remarkably detailed. The photographer, though, is not only rather too big for the car, he’d also have to be standing in a hole for there to be room for his legs. And shouldn’t he be wearing a bikini?

Beautiful restoration from Mariner, with a gloriously dramatic background and a couple of well-placed people. I like the view of the man through the windscreen especially. I do have issues with the way the wheels are buried in the sand, though: first, because the sand needs to wrap around the contours of the tyres, rather than just being a straight line at the side; and second, I’d go for a fuzzier edge to suggest the way sand lies. Also, although there distant sun would make the edge of the shadow hard, the sand surface would make it ripple:



A fun second entry, though, with a neat impasse on a mountain pass. That’s quite an overhang.

A neat two-framer from Michael Sinclair, with - yes, OK it’s a Land Rover, but it’s not the Land Rover I wanted. I won’t complain too much, though, since the suspension, wheel rotation and indeed driver and passenger are spot on. The only problem is the sky, which is too low: those lowest clouds are not what you’d see on a horizon. A very enjoyable second entry, with what looks like hand drawn ivy. The reflection of the jungle in the windscreen is perfectly judged.

Clever work from Ant Snell, simulating a news broadcast. Is that a reference to Michael Sinclair blowing things up? Really nicely done, a good gag. Not entirely sure about the crackly broadcast quality though.

A great night scene from tooquilos, with plenty added lighting both inside and outside. Classic mistake on the car’s occupants, though: they’re much too close to the windscreen. I love the animated version, with spinning radar dish and moving occupants - and great flying saucer too. Beautiful.

An intrepid cameraman from JimH, braving the elements to capture a lightning strike. Great effects - I particularly like the smoke on the tower. The driver and passenger are too close to the front, though, which is a common mistake. And… do watch that the perspectives of the car and building don’t conflict with each other!

Action aplenty from dwindt, with the car skidding through the desert: I like the artfully turned front wheel. And an intriguing signpost! A very interesting repurposing of the technique in the second entry, too. Although that red fuel can is rather distracting.

An unusual entry from Tom, devoid of his usual mystic imagery: really nicely realised, with good lighting and a fine atmosphere. I like the glow in the car.


Posted on 11/09/20 10:16:07 AM
Mariner
Renaissance Mariner
Posts: 2828

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Re: Challenge 822: Press for action
Thanks for taking trouble to show the correction Steve. Yes your way is the right way.

Posted on 11/09/20 12:14:29 PM
DavidMac
Director of Photoshop
Posts: 4948

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Re: Challenge 822: Press for action
Thanks Steve. I really enjoyed doing this one.

Steve Caplin wrote:
I’ve been wondering all week about their shadows on the water surface ........


Me too! I wasn't sure then and I am not sure now.

....... and have concluded it probably shouldn’t be there.


You can see I made it a lot fainter but I suspect you may be right and the reflection would overpower it completely. I did try and it looked a bit odd ....... but then it does as it is too .........

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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 11/09/20 4:14:20 PM
lwc
Hole in One
Posts: 2643

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Re: Challenge 822: Press for action
is that highlight top right of the windscreen correct?


No, I don't think so... thanks Steve!

Posted on 11/09/20 5:50:02 PM
dwindt
Realism Realiser
Posts: 767

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Re: Challenge 822: Press for action
Thanks Steve. Yes, the red jerry can...lol. It must be the old Loss Control Officer in me. IRCA and SAMTRAC safety standards for flameable substances. Something for the BF109 pilots to hone in on.

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Posted on 14/09/20 12:46:23 PM
tooquilos
Wizard of Oz
Posts: 2805

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Re: Challenge 822: Press for action
Thank you Steve. I think if I added shadows it may have given the image a bit more depth?

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